Game Art: Hi-Poly 3D

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  • Hi-poly 3D character model; Zbrush first, bulk texture pass (XCOM: Enemy Unknown; Firaxis Games/2K Games)
  • Scientist (Hi-poly ZBRUSH sculpt); "XCOM: Enemy Unknown", Firaxis/2K Games
  • Scientist (Hi-poly model & texture); "XCOM: Enemy Unknown", Firaxis/2K Games
  • Experimenting is an important part of what I do. It keeps my mind open--and leads to a great clip-art file!